I am currently working on writing a game and maintaining some command line tools I wrote. I have been writing code for over 4 years and I consider myself a generalist who will work on anything.
speed was an outreach program for a club, the aim essentially was to create an autonomous RC racecar, and I co-developed the algorithm. The algorithm was essentially a closed-feedback loop that took in LiDAR data from a sensor on top of the car, and deduced the possible directions to turn to.
Crest is a tool that I developed to help me test basic static pages. It essentially crawls the site to check for status errors. I plan on adding ways to attatch processes to each path by adding more features to the DSL.
Prince is a game I'm currently working on. It is essentially an rts tower defense about defending the galaxy.
Aabacus is a backburner project that is nowhere near done that I don't really plan on working on in the coming months. It's basically a recursive descent (LL(1)) calculator written in C that was mainly meant for me to explore compiler frontends and modular commandline interface design.
Email is my primary mode of communication, so if you are in need of my services, please contact me via my email. You can email me @dmitya.
If you want to check out my GitHub, you can do so @dmitrin9
I play a lot of DayZ and am a reader of sci-fi and philosophy. I just started reading Dune and am on what is now my 3rd or so reread of Either/Or by Soren Kierkegaard. I am a Kierkegaard fan, and have also read his Fear and Trembling, Works of Love, am currently reading his Concept of Anxiety, and have Sickness Unto Death on my reading list. I am also going to read Wheel of Time on audiobook, which I am very excited for and will probably do over the summer.